Project Place Urbanity
Customer iCinema Center Sydney
Format Interactive installation with cylindric 360°-projection and surround sound
In the installation the operator rotates their viewing window within the 360-degree cinematic space which plays back at 25/30 fps. Parallel with this panoramic video recording technology, audio technology will be developed for panoramix audio recording, which combines surround ambient as well as discretely located sound sources. Custom software will dynamically mix and focus these 16/32 sound tracks in conjunction with the path of the operator's view in the virtual environment. This new virtual landscape will be populated by cylinders of moving audio-visual data — a constellation of cinematic events that the viewer can visit and examine in whatever order they choose. In other words a modular interactive cinema where two kinds of spaces are conjoined — the cinematically represented spaces, and the space of the virtual environment in which these cinematic spaces are geographically located.
Such a spatial conjunction also has major implications for the development of interactive narrative structures. On the one hand there is the set of autonomous narratives embodied in each of the panoramic video recordings. On the other hand there is the hyper-narrative of interactive relations and experiences that is effected by the viewer's free journey within the virtual environment. Because this journey is in effect a process of viewer control of both the 'camera' and the 'edit' of the pre-recorded cinematic data, each performance will become a unique event. Place Urbanity will explore the possibilities of this interactive cinematic landscape specifically in terms of urbanity, looking for significant scenes and events in the Australian urban fabric that become a quilt of telling relationships when conjoined in PLACE's navigable environment.